Sloclap's data says the core Rematch audience mostly aren't football fans and lots of the devs aren't either, which explains a lot about this summer hit

If you’re a fan of football games, you’ll know they’re likely a familiar affair at this point. A continuous river of annual releases, slight upgrades, and the prioritisation of simulating a real game of footy over anything too drastic. This might even be a bit of a stretch, with the majority of football fans starting and ending with EA Sports FC.

Enter Rematch, which has proven exceptionally popular since its release last month. The game managed to find a gap between the big-budget defenders and snuck in a shot on goal. CEO of developer Sloclap, Pierre Tarno, told Eurogamer that this current sports game ecosystem offered the perfect opportunity to tap into a vast community.

Hate football? LOVE Rematch: according to data! #sloclap #rematch #gamepass Watch on YouTube

Although it turns out, not necessarily football fans! Eurogamer is home to some big fans of Sloclap’s moreish sports game, but even we can’t deny that the Rematch players are sometimes infuriating, which now is a lot easier to understand. Tarno claims: “There was a space, clearly. I do think however that our fans go further than those of sports games. In fact, we see via data, currently the core audience of Rematch lean towards those who play online competitive games rather than those who are fans of football.”